The skies in Quake 2 can be files that are tga and pcx, one for each sky position, up, down, left, right, front and back (usual skies).
Or can be just png files for a ceiling used as a artificial sky (sky props).
If you need small sky types when you look at your room or cell window in the game, wal files can help you (windows skies props).
I just tried to keep it simple, but interesting.
Skies
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