Just click ~ (on your keyboard) and write record ... (where ... is your demo name you want ) and write stop (to stop the demo). You will get in your roarke/demos folder a ...dm2 file.
Read bellow and enjoy the editor and this good game.
"History, tale and story of Dawn of
Darkness" text is the work of Dawn of Darkness developer team.
I have added monsters and npc and other objects, items, corpses, plants,
monsters and npc and their possible effects (moodname, guard_distance,
etc) that the editor did not add. I have added in the Dawn of
Darkness.qrk file, their description (when you hover with your mouse
over the little book of help), and their corresponding model and skin so
you can see them in the 3d view. Also, i added the bounding boxes, but
you must go in 3d view and adjust them as you want.
This video is of a map i made, to show a little example of what the editor and the mod can do.
I added a link to my moddb where you can download, and also the description:
This version contains the players folder and a pak3.pak file. Add them in your "roarke" folder.
Added :
Modified inventory sound, search items, ammo pickup and weapon pickup. No more Quake 2 pick weapon and ammo sound style. Dawn of Darkness working player sounds v.2
I added a link to my moddb where you can download, and also the description:
Because pak0.pak has the files, but
Dawn of Darkness still uses the Quake 2 player sounds, i made a folder
"players" in "roarke" folder, with the sounds. Now, you will have the
Dawn of darkness player sounds. Dawn of Darkness working player sounds v.1
This file is obsolete, because v.2 is out.